> Forest of True Sight > Questions & Answers Reload this Page ? on the different type of halls
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Old Apr 23, 2005, 06:17 AM // 06:17   #1
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Question ? on the different type of halls

So I was wondering if someone could tell me the features of the different types of guild halls out there, and if you have any screenies that would be great too.
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Old Apr 23, 2005, 06:20 AM // 06:20   #2
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Lava Hall: Step in lava, get crippled and be on fire
Dead Hall: Tar in certain spots that slows movement
Frozen Hall: Ice in very many spots that slows movement if you stay still too long
Druid's Hall: The streams give health regeneration of +1 (I think it's +1... probably... not sure).


I don't think the others have anything particularly special.
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Old Apr 23, 2005, 06:22 AM // 06:22   #3
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cool hopefully the game's manuel will contain some more info on this
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Old Apr 23, 2005, 06:23 AM // 06:23   #4
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oh yeah... and there are some screenshots in the GWG gallery (go to home and then look at bottom of the nav bar on left)
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Old Apr 23, 2005, 09:51 PM // 21:51   #5
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Ahh k i'll look right now
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Old Apr 23, 2005, 09:58 PM // 21:58   #6
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Blah another question, which I think I know the answer is yes. Can you change the guild hall type after choosing one, if you have another signel or how ever that apsect works? Or is it one of those one time deals, because i think in the last beta you could change you flag design, but had to pay the 1100 gps to do it.
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Old Apr 23, 2005, 10:04 PM // 22:04   #7
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Yeah, you can change it as many times as you want but you have to give the guy a Celestial Sigil every single time.
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